Design Thinking Case Study: Innovation at Apple
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Apple is one of the leading companies that is renowned for its unique products and brand. A short talk with an Apple user reveals there is an emotional relation between consumers and Apple products, including every “i” product created in the past two decades.
Apple is one of the leading companies that is renowned for its unique products and brand. A short talk with an Apple user reveals there is an emotional relation between consumers and Apple products, including every “i” product created in the past two decades.
Why are Apple products different from their competitors’ products? How does Apple manage to achieve innovation in its product families? Answering these questions provides interesting insight into Apple’s history and how it survived its most critical time between 1985 and 1997.
When Steve Jobs returned to Apple
after being fired, the company shaare was only worth US $5 and its future was
uncertain. Today, in 2016, Apple’s share price is around US $108 and the
company achieved revenues of US $233.7 billion in 2015 with net income of US
$53.39 billion. This mini case study sheds light on the role that design
thinking and innovation played in helping Steve Jobs rescue Apple with his
consumer-driven strategy and vision for the company.
The Hard Times at
Apple
The early days of Apple (which was
cofounded by Steve Jobs on 1976) are characterized by its first personal
computer that was delivered with Apple OS. During this time, Apple was
dominating the market because there were no other manufacturers of this type of
computer as computers were used only by governments or large companies.
However, in 1985, Steve Jobs was forced to leave the company. This marked the
start of a chaotic era in the company’s strategy and product development.
In the period 1985-1997, Apple
struggled to achieve market success, especially after Jobs’s departure and
increasing competition from other giants such as IBM, which decided to enter
the PC computers market. During this period, Apple faced number of challenges including:
• Unstable strategy due to the change of executive teams
• Unclear vision about Apple’s competitive strategy,
especially after IBM entered the PC market
• Unclear vision about selling OS licenses, which would
put the company in competition with Windows operating system
• Large number of failed products (such as Newton PDA) and
few successful ones (such as PowerBook)
• Products not unique in the market
• Confusion and uncertainty among Apple consumers,
resulting from this strategy
Figure 1. On left: Apple Newton PDA is an example of Apple products that didn’t have success (Source: Wikipedia)
Figure 1. On left: Apple Newton PDA is an example of Apple products that didn’t have success (Source: Wikipedia)
Design Thinking to
Fuel Innovation
Apple is one of the leading
companies in the field of innovation and this couldn’t have happened without
the company adopting design thinking.
Design thinking is a solution-oriented process that is used to achieve
innovation with considerations about the consumer at the heart of all
development stages. Tim Brown, president and CEO of IDEO, defines design
thinking as follows: “Design thinking is a human-centered approach to
innovation that draws from the designer’s toolkit to integrate the needs of
people, the possibilities of technology, and the requirements for business
success.”
“Most
people make the mistake of thinking design is what it looks like. People think
it’s this veneer — that the designers are handed this box and told, ‘Make it
look good!’ That’s not what we think design is. It’s not just what it looks
like and feels like. Design is how it works.” — Steve Jobs
In
previous design thinking articles, we explored the different models of design
thinking including the IDEO model, d.school model, and IBM design thinking model.
Most of these models share the target of achieving innovation through three
main factors:
Figure 2. The relation
between design thinking and innovation
User Desirability. The product should satisfy the consumer’s needs by
solving everyday problems through a user-centered process. This can be achieved
through a deep understanding of the user and through an empathic design
process, which can only be achieved by putting ourselves in the shoes of our
consumers (using tools such as an empathic persona
map).
Market Viability. Successful products require an integrated marketing
strategy that identifies the target segment and builds the product brand in
accordance with this target segment. Tools such as the business model canvas
can help our understanding of the project and create a business strategy for
it. Also, tools such as the SWOT analysis
allows us to understand the strengths, weaknesses, opportunities, and threats
of the specified product.
Technology
Possibility. Technology provides
state-of-art tools for designers to innovate and build products that meet
today’s needs. Technology should be adopted through the development process,
including the prototyping stage where a visual presentation of the product is
made to the team.
Think Different!
After Steve Jobs returned to Apple
in 1997 (upon Apple’s acquisition NeXT), he started to apply the design
thinking characteristics discussed above, which reflected his vision for Apple
products. The vision discussed below was used to form Apple’s strategy from
1997 until today. Steve Jobs applied design thinking by focusing on:
• People’s needs and desires, rather than only the needs
of the business
• Building empathy by helping people to love Apple
products
• The design rather than the engineering work; designers
consider both the form and the function of the product
• Building simple yet user-friendly products rather than
complex hard-to-use products
The vision characterized above can
be clearly identified in modern Apple products. Although other competitors
focus on the features and product capabilities, Apple focuses on a holistic
user experience. For example, the iMac is renowned for being quiet,
having a quick wake-up, better sound, and a high-quality display. This vision
was formed in Apple’s development strategy that includes:
Excellence in
Execution
In this part, Steve tended to
improve the execution process by closing 2 divisions, eliminating 70% of the
new products and focusing on the higher potential products, reducing the
product lines from 15 to just 3, and shutting facilities to move manufacturing
outside the company. Apple also launched a website for direct sale of its
products and started to take an interest in materials and how products are
manufactured within a consumer-driven culture.
Platform Strategy
Apple streamlined their product
portfolio to a family of products that can be produced much more quickly
while keeping the existing design elements. Also, the company targeted product
that require less repair and maintenance.
Iterative Customer
Involvement
The consumer experience should be
integrated into the design and development stages through participating in
usability testing. Also, the design for interfaces should focus on the user
experience.
Beautiful Products
In addition to the function of the
product, the form should beautiful, which can be achieved through continuous
innovation and development. Apple also focused on the materials and
manufacturing process and took a bold approach to trying new ideas rather than
sticking with the ordinary design forms.
Apple’s history with innovation
provides a clear lesson about how design and innovation can turn company
failure to market success and a leading position in a competitive market.
Design thinking helped Apple to innovate while placing their consumers at the
heart of the process. The period that Steve Jobs was absent from Apple
demonstrates that copying others and lacking a clear innovation
strategy can lead companies directly from success to failure. On the
other hand, innovation can definitely help build a successful business.




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